Friday, 21 October 2016

BattleLore- Uthuq Y'llan- Warband of Scorn

These are the Warband of Scorn, more figures to expand my BattleLore Uthuq Y'llan force. The sculpting has improved noticeably. I've gone for a bright, cartoony style to complement the game.
Blood Harvesters


Blood Sisters



Warband of Scorn

Uthuq Y'llan

I painted these for the Analogue Challenge in March, and just realised I hadn't put them on this blog yet. I've still got some more good guys and undead to paint up. I do have concerns that FFG's upcoming RuneWars game will detract from BattleLore, and it may be given the boot :(

Friday, 14 October 2016

Halflings get thumped at Blood Bowl

I took place in a mini-BB league recently, six progression games in six weeks. I could only make four games, and thought (foolishly) it would be good to take my halflings for a run. Ouch.

My starting roster was two Treemen, ten Halflings, one reroll. My strategy was to induce Deeproot and a Master Chef each game, which I was able to do.
The Wild Flings

Match 1. The Mariners (Human). 3-1 loss. I always enjoy playing my old opponent, Vimes. I got a hilarious TD at the end of the first half where the ball bounced from player to player before I caught it next to the end zone. After that, the league went downhill! I suffered 5 casualties and handed out 3.
Mariners vs Wild Fling

Match 2. The Queens of Lorien (Wood Elves). 4-2 loss. Despite their relatively weak armour, I lost this game to attrition against the Woodies, suffering 6 casualties.
Halflings try to stop the agile Wood Elf play

Match 3. The Zharr-Naggrund Bankers Union (Chaos Dwarves). 2-1 loss. Halflings struggle against Chaos Dwarves- they're faster, tougher, hurtier, and ignore your Dodge skill... I suffered 6-0 casualties, including two deaths, so I think I did OK to only lose by one TD!
Brave Halflings try to stem the Chaos Dwarf onslaught

Match 4. Ursurer's Guild- (Chaos Dwarves). 4-1 loss. What's worse than a Chaos Dwarf team? Two Chaos Dwarf teams! This match was a slaughter. I was so close to conceding, and I don't think I've ever done that before. I suffered 9 casualties... thankfully, the league ended!
Desperate Halflings run the gauntlet

Friday, 7 October 2016

Genestealer Cult

I've finished my Deathwatch: Overkill Genestealer Cult!

The Magus

After the patriarch, the magus is the charismatic psychic leader of the cult. He is accompanied by familars, which are manifestations of psychic energy into baby genestealer form. I prefer to think of them as baby 'stealers.

Genestealer Cult Magus

Genestealer familiars

Magus and familiars

The Primus

Complementing the magus, the primus is the martial leader of the cult. He plans and leads the insurrection and the spread to other system worlds. I think he is a good addition to the existing genestealer mythology.

Genestealer Cult Primus

Purestrain genestealers

Purestrain genestealers

Genestealer Cult

So that's the entire cult completed! I'm really happy with how they came out. More pictures of the patriarch here, and hybrids here and here.

Genestealer Cult


The genestealer generational cycle
I like how the hybrids get less bulky with each generation. The Purestrain is a seriously big boy in comparison to a regular human.

Notes on the sculpts

Darren Latham's sculpts are amazing- they pay superb homage to the Jes Goodwin/ Bob Olley originals in so many ways- the armour, the poses, the faces and tubes, the weapons.

via The Stuff of Legends 
via The Stuff of Legends 

Look at the poses of the genestealers compared to the original 1989 Space Hulk plastics- it can't be a coincidence. I love the return of the iconic segmented body, it is very creepy.
Old and new genestealers

And check out the Dave Gallagher art from Space Hulk Campaigns. They've really nailed the nostalgia aspect.
Look at the price...

These models are not cheap, but they had so much nostalgia value I have no regrets about getting them. I'm contemplating getting a few more, and I don't even play 40K...

Friday, 30 September 2016

Imperial Assault- the Grand Inquisitor

The Grand Inquisitor is a characterful bad guy from Star Wars: Rebels, who has shown up in Imperial Assault. He's a former Jedi from Utapau, turned Jedi-hunter.

Well sculpted details made this figure a pleasure to paint. The colour scheme is simple but striking. The lightsaber doesn't come out as well in these photos as it does in person, but I feel that the reflected glow shows up nicely on this dark armour.

I have enjoyed Rebels, and hope that the characters from there make it to my tabletop at some stage.

Friday, 23 September 2016

Mansions of Madness monsters

There are a variety of new monsters in Mansions of Madness 2nd edition. The bases they come with are, like the first edition, truly awful. I rebased and painted the figures and added them to my eldritch collection!

The Hunting Horrors were stuck to Citadel flight stands I had had lying about for years.

The rioters come three to a base, but I've left them individually based for use in other games if necessary.

The cultists are the first edition ones, so I didn't re-do them. The High Priest of Dagon is a little too fluorescent, and I may do some more work on him.

The deep one hybrids really came to life with a blue-green lower lip, and some dodgy eyes. Suitably batrachian!

The child of Dagon looks more like a zombie.

The deep ones were easy to paint with a mix of green and blue washes. I wasn't a fan of these initially, but now I think they're my favourite.

The ghosts were easy to paint, with a green wash over white.

The star spawns are suitably large whilst somewhat static in pose, but look fine after a green/ brown paint job.

Here's the second edition content, and the combined first and second edition.

Ia! Ia!

Friday, 16 September 2016

Mansions of Madness investigators

I was pleasantly surprised when FFG announced a new edition of Mansions of Madness at the end of July. I played the first edition a few times, and pictures can be found here and here.  
The new edition is an undeniable improvement and comes with eight investigators.
Wendy Adams, urchin
Agatha Crane, paranormal investigator
Carson Sinclair, butler
Preston Fairmont, millionaire
Minh Thi Phan, secretary
Father Mateo.jpg
Father Mateo, priest
Rita Young.jpg
Rita Young, athlete
William Yorick.jpg
William Yorick, gravedigger 
The new edition can be used with first edition map pieces and investigators. Here is my entire collection of investigators!
MoM Investigators.jpg
Mansions of Madness investigators
Next time: the monsters!

Friday, 9 September 2016

Genestealer hybrids Part 2

The first and second generation hybrids are more bestial than the third and fourth generation, and all have extra limbs. The second generation have lost the forehead crest and have more humanoid feet. They are armed with autopistols and blades, and some have acquired xenos blades.

1st generation genestealer hybrids 
2nd generation genestealer hybrids

Aberrants are the outcome of errors in replication. A brutish addition to the genestealer cult stable, they are armed with mining tools.

Aberrants with power hammers

Aberrants with power picks

I've only got a few figures to go to complete the cult, but a few distractions as well, so it may not be finished until next month.

1st and 2nd generation hybrids and aberrants