Killer Moth and Firefly plot to release a deadly gas weapon- Batwoman and Red Hood team up to thwart their fiendish plan!
Batwoman
Red Hood
Batwoman and Red Hood enter the alley to find the chemical formula.
Red Hood KOs a thug and gets part of the solution.
Batwoman leaps onto a truck and lets fly her batarangs.
Red Hood sprints down the alley to get the rest of the formula
Firefly swoops and Batwoman defeats him on top of the truck!
With his gasmask on, Red Hood enters the laboratory and synthesises the antidote.
The heroes race to climb up the fire escape.
Red Hood tries to distribute the antidote into the air vent.
Killer Moth's thugs gun Red Hood down, but Batwoman releases the antidote and saves Gotham.
I had another fun game of Gotham City Chronicles. Appreciating how tight the scenarios are will help you prevail- there's no room for getting distracted! Our heroes just prevailed in the nick of time!
This was a fun scenario! Batcow dreams that she has to rescue Batman et al., and stop the fiendish plot to poison Gotham’s milk. She got 4 of 5 objectives, but suffered a few big hits that left her unable to take out Poison Ivy in the end. As with other Gotham City Chronicles scenarios, it is quite tight and unforgiving, but the ludicrous concept made for a lot of laughs. I enjoyed making the report using the Comic Life 3 app.
I played a few three-player games of Batman: Gotham City Chronicles recently.
Experiments in the Madhouse
Somehow, Professor Pyg and Hugo Strange have taken control of Arkham Asylum. Batman and Catwoman have limited time to get four parts of the formula hidden in the building...
Batman punches and ignores the crates
He gets bogged down but defeats Pyg with his electro Bat-gauntlets
Pure intimidation
Catwoman, meanwhile, flips and evades her way to getting three crates
But not the fourth
Golden Opportunity
Somehow, the mercenary Deathstroke is hacking computers to get synthetic kryptonite. Nightwing and Huntress must counter-hack (and punch) him into submission.
Nightwing breaches a wall with C4 but Deathstroke intervenes and stops him from counter-hacking
Biological Scourge
Somehow, Ra's Al Ghul and the Ratcatcher have teamed up to release place rats into Gotham's subway. Can Batman and Azrael team up and stop them?
Azrael beats some thugs but then cops a few close-range shotgun blasts
Weakened, he cannot stand up to the Demon's Head
But he clears a path for Batman to neutralise Ratcatcher and save Gotham.
Party Crashers
Somehow, the Riddler suspects Wayne Manor holds the clue to the location of the Batcave. Can Alfred Pennyworth and his daughter Julia hold him and his goons off?
Alfred uses weapons pulled off the walls to hold the entrance hall
But the Riddler deduces the location of the Batcave!
We had a fun time. Each scenario is about 45-60 minutes, and were all quite close. The heroes are quite varied and the villain has more to do than just be a punching bag. We were greatly aided by Universal Head's excellent player aids, and sharp eyes will spot computers, crates, and doors from other games.
My opponent Amnese has put up a video about his thoughts on the game:
Task Force X, better known as the Suicide Squad, is a shifting team of villains forced to do the US Government's dirty work in a deniable fashion. They've been captured and implanted with brain bombs so if they go off-piste- kablooie! The carrot to that stick is, ostensibly, a reduced sentence. I was surprised to find out how much I liked the ridiculous concept, as it allows any sort of game with any of these disposable antiheroes and their shifting loyalties.
This is the last of my Batman collection; I confess I don't know a lot about many of these villains.
Suicide Squad #50 (2018)
Suicide Squad #34
Not all the Task Force members are villains per se:
Task Force X Command
Amanda Waller
The utterly cold-hearted bureaucrat who directs the Task Force and lives by the maxim 'the end justifies the means'.
Amanda Waller
Suicide Squad #8 (2017)
Rick Flag
He's the model soldier who leads the Squad into combat. I experimented with some digi-cam on his trousers.
Rick Flag
Suicide Squad #50 (2018)
Bronze Tiger
With most superhero comics, the suspension of disbelief required is large. Humanoid animal characters like Bronze Tiger easily shatter the illusion- I am not a fan. He was strangely fun to paint, though- reminiscent of Kung Fu Panda.
Bronze Tiger
Red Hood and the Outlaws #26 (2013)
I know nothing about Bronze Tiger, but I'm getting serious Colonel Chestbridge vibes:
Suicide Squad
Deadshot
The world's greatest marksman.
Deadshot
Suicide Squad #1 (2016)
Deathstroke
An evil mercenary.
Deathstroke
Deathstroke #16 (2016)
Black Manta
Aquaman's nemesis. The eyes came out pretty well.
Black Manta
New Suicide Squad #16
King Shark
I don't like Bronze Tiger, but King Shark is ridiculously enjoyable.
King Shark
Suicide Squad #1 (2011)
Joker's Daughter
She claims to be, well, the Joker's daughter. She found his cut-off face and wears it. I think she tries too hard to be a female Joker.
Joker's Daughter
Joker's Daughter #1 (2014)
El Diablo
He's a Latino gang member who has some sort of pyrokinetic power.
El Diablo
Suicide Squad #4 (2014)
Captain Boomerang
As an Australian, I'm quite happy with the portrayal of Digger Harkness as an amoral, cowardly, backstabbing, lying character, whose sole ability is being good with boomerangs. Oi oi oi!
Captain Boomerang
Suicide Squad #25 (2017)
Other Squad members have included Katana, Killer Croc, and Harley Quinn; all of whom I painted last year.