Showing posts with label Goliaths. Show all posts
Showing posts with label Goliaths. Show all posts

Friday, 21 April 2023

Five Parsecs. Campaign game 16. Through the forge

It's been a while since I've been able to pursue my Five Parsecs campaign- it's back! A recap of the crew of the Innominate:

Gallius Marbec: Ship's captain who aspires to becoming a Rogue Trader. Has he bitten off more than he can chew?

Gallius Marbec

Lady Heldycryn: Hive noble who wants to see more of the galaxy.

Lady Heldycryn
(recovering in Sick Bay)
Julio Rybeck & Roma Jyan: Once rivals, now lovers hunted by their former gangs.

Julio Rybeck (also Sick Bay)

Roma Jyan
Venda Hezel: Punk tech savant.

Venda Hezel

Chugger: An ogryn who is devoted to the crew after they saved him from slavery.

Chugger

Corvin Akenz: A new member of the crew with a servo-skull that can scout ahead.

Corvin Akenz

Gallius' rag-tag crew have had many escapades both on- and off-world, but are back on Necromunda and have attracted undue interest from many parties. After a savage beating from xenos-tainted insurgents, Gallius hires an underhiver to guide the unwounded back to their ship. Stazie Rendir takes them through the refineries, but the thuggish Forge Guards want to be paid their dues...

Stazie Rendir, underhive guide.

The crew advance through miles of refinery domes.

Corvin's servo-skull detects the rampaging Forge Guards!

Gallius hustles the crew towards a firing position.

Chugger's opening salvo takes out the leader.

The Goliaths are dosed up on frenzon and rush forwards.

The crew take advantage of their opponent's unsubtle tactics.

Melee with the combat-drugged gangers goes in the crew's favour.

Chugger brutally takes down another!

The way seems clear again...

... but more Guards emerge from both flanks.

Point-blank blasting on the right.

Chugger clears the Forge Guards on the left.

Corvin takes out a charging Goliath.

The last enemy is defeated.

The crew, although outnumbered, fought their way through the refinery. The fearsome Goliaths abandoned tactics after dosing up on combat stimms, and were brutally gunned down. Gallius, feeling short-staffed, offers Stazie a position in the team, which she accepts. Roma takes her boss aside to let him know that there is a rebellious undercurrent in the crew, and there has been talk of replacing him as Captain...

Saturday, 21 August 2021

Necromunda: Goliaths

Last year I was on a fantasy roll; this year the science fiction bug has bitten. I was quite looking forward to Stargrave, but have become distracted by the very nice new third edition of Five Parsecs from Home. Which is the roundabout way I got inspired to finally slapping paint on these Goliaths.

I picked up a few cheap preassembled gangs when Necromunda got re-released a few years ago. I didn’t really love them- I’m not a huge fan of the sculpted bases, and getting them second-hand meant I wasn’t as invested as if I had built them myself. And the weapon choices aren’t the ones I would have made. So I put off painting them, which is a shame as they are lovely sculpts.

The skin is just one pass of Contrast Guilliman Flesh, then white for teeth. That’s it! I used Vallejo spray white as undercoat.




I tried a new basing technique, but I haven't quite got the effect I was going for.



I don’t even know what some of these weapons are… but I really love the ridiculous oversized revolvers.



Here's a bonus; an old photo of my 1995 plastic Goliaths. I can't remember what happened to them.

Goliaths are a pretty one-note faction, but they make great antagonists. I haven't come up with a gang name yet; suggestions welcomed.

Skull-o-meter™: 18

Friday, 15 June 2018

Necromunda- first game

I played the intro scenario of the new Necromunda with my new walls (and unpainted figures- sob). It was a small clash on 2x2' board with six figures per side. We just ran Escher and Goliaths. Victory is achieved by forcing the other gang to flee. It was a chance to wrap our heads around the combat mechanics, ammo rolls, activations, wounds, morale, etc.

Gangs on opposite baselines

Shootout behind obstacles. The chem-thrower ignores cover...

My Champion lobs a choke grenade through the doorway

Goliaths go down in the crossfire.
An Escher victory, 7:1. I had some great dice rolls. It took a couple of hours since we had to look up every rule. It has been ages since I used a measuring tape for gaming...

It's got decent mechanics- not perfect- and the miniatures are really nice. The company's business model of selling extra rules is shady and means you get all the rules all over the place. I did pick this up dirt cheap, but I don't have a big enough gaming group to really get the most out of it. The campaign is where Necromunda shows its stuff.

I'm very happy with the corridor fighting as opposed to the traditional catwalks and walkways. It is a more claustrophobic game and the short ranged weapons actually get a look-in.