Friday, 3 June 2022

Five Parsecs. Campaign Game 12. Cornered!

Gallius and the unwounded of his crew are heading back to the Innominate when the lumens overhead go out. Venda is untroubled by this underhive event, but Julio is suddenly alert.

“Get into cover! Lots of footsteps approaching!”

Under cover of darkness, their pursuers close the distance
terrifyingly fast. Range has no advantage here.

Julio rushes forwards and hurls his last frag grenade!

“You will pay for your insolence!”

The miners have some sort of mutant brute with them.
Venda sees something in the dark to her right…

“We’re being flanked!”

“None shall resist us!”

Lady Heldycryn defeats one attacker with her pistol.

But a second miner clubs her down!

Gallius barely fends off blows from the mutant!

He is able to break away in the dark, alone.

The vengeful miners pursue Gallius and his wounded back to the ship. Gallius prepares for a crash-jump off-planet- things are getting far too hot on Hydresar X. As he hurriedly performs the necessary launch rites, the Innominate’s chirugeon-servitor is hard at work saving multiple crew members. Heavy fire shreds the exterior as the Innominate staggers into space- can she withstand interplanetary travel?

10 comments:

  1. Hmmm, the situation sounds desperate, nice dark effect on the photos, great looking table.

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    1. Thank you! It is a filter on the LensFx app

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  2. Great looking game- I really like your photos and storytelling.

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    1. Thanks, Codsticker! I enjoy making them.

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  3. Oh, your storytelling is getting better and better :)

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  4. That is just EXCELLENT miniature photography, Barks. I can never get my action photos to look that good. Well done!

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    1. Thank you! I aim for low angles and cropping to keep the action tight. And not 'crossing the eye line' for ease of storytelling.

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  5. Things were getting too close for comfort for the crew. Members bailing out without saying goodbye is a no, no isn't it?

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    1. In the dark grimness of Five Parsecs, there is no time for courtesy.

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