I used Battle Cry with solo rules based on posts on boardgamegeek. Roll a D6 and compare it to your command value- if it is more then draw and play one card. If it is equal or less, then draw two and play the best card. 'Probe' cards allow you to draw an additional card next turn. 'Fight back' gets played at the first opportunity. Simple!
I played the first scenario- First Bull Run, 21 Jul 1861. The Rebels got a lousy series of cards and the Union beat them to Henry Hill. JEB Stuart had a very lucky escape on the left flank. The Union took the hill, but at considerable cost. The Union won 6-3. History changed!
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Sounds like a bit of fun! Figures look cool too!
ReplyDeleteThanks- it sure was!
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