Monday, 9 September 2024

Five Parsecs from Home. Necromundan campaign summary

I've completed a Five Parsecs from Home campaign set in Necromunda. Here's all the battle reports! 

0. Meet the Crew

1. Delivery. The Crew sneak into a guild facility.


2. Revenge! Roma's old colleagues come for her.


3. The Ash Wastes. Marbec's first encounters with the strange miners.


4. Holding out for a hero. Attacked by Orlocks, who will save the crew?


5. Fighting the squatters. Marbec confidently takes on the Squats.


6. Rogue Servitors. Can the Crew disable the device?


7. Vigilante posse. A bounty hunter comes after the crew!


8. Payback! The squats hold a grudge...


9. Squigged! Squigs!

10. The armoury job. The Crew take a mission to blow up an arms cache.


11. Old Friends. The crew encounter the sinister miners again.


12. Cornered! The miners ambush the crew under cover of darkness.


13. Assassinate. The crew goes after a rabble-rouser in the refineries.


14. Chugger vs the Iron Hounds. Have the Orlocks bitten off more than they can chew?


15. Death in the sump. Vicious fighting in a toxic hellhole.


16. Through the forge. The crew fights drug-fuelled genhanced Goliaths.


17. Ambushed! Professional soldiers hit the crew.


18. A secret revealed. Marbec takes the crew deep into the Underhive...


19. The close. Last stand of the crew!

1 comment:

  1. Oh, cool! Thanks for the recopilation, I'll revisit them!

    ReplyDelete