Gallius Marbec’s mysterious contact has another sabotage mission for the crew. Chugger and Konrad are still in the sick bay, so he has to go with a team of five. Gallius takes the meltabombs himself- slip quickly through the underhive, no one even needs know we were there…
|The crew cover each other as they infiltrate the target|
|Gallius spies a familiar totem and realises who his opponents are|
|A gang of mine workers rush the crew|
|Julio takes down the front row|
|Roma charges the leader- but, impossibly quick, he takes her out!|
|Gallius takes down the leader himself and Julio mops up.|
With the gang taken out, Gallius plants the meltabombs and the crew withdraw. Julio helps his lover Roma to the medicae. She will have to spend time in the sick bay, but should make a full recovery. Gallius doesn’t receive as many creds as he would have liked for this job, but he did get access to a small arsenal of weapons.
While Gallius and the crew were away, however, Konrad Rathgir has had plenty of time to think in the sick bay. He decides it is time to leave the crew and become his own master again. He slips away- will we see him again?
The Guiding Hands community group, meanwhile, is very upset and out for revenge…
The crew always makes it, almost. Good story telling, fun to follow.ReplyDelete
Thanks, Pancerni! One day their luck will run out...Delete
Nice! It looks that changes are coming for the crew :)ReplyDelete
Apparently my comment went anonymous, sorry! Anyway, I need to know what happens next!!ReplyDelete
Next instalment soon!Delete
The comments have not been bug-free...
Great stuff Barks! Such a winding tale over all the games. Sounds like 'Five Parsecs' has been a good purchase.ReplyDelete
It has been great at getting me to get my toys on the table. I am trying to beat more of an overarching plot into it. Maybe do a review when I reach a suitable point?Delete
Fantastic stuff, tune in next week ;-)ReplyDelete