Friday, 5 December 2025

Grimdark Future: Red Corsairs vs a Knight

Just some photos of our latest game- we pulled out all the stops to have a big battle, that lasted several hours. The main drawcard was the intimidating knight! I was torn between trying to bring it down or ignoring it, and pathetically chose a terrible mixture of the two. I did a lot of damage, but couldn't bring it to its armour-plated knees. There are optional rules for accumulating damage, which I may consider in the future- otherwise a warmachine with one wound left operates at full strength, but a platoon with one guy left is pretty useless.


Stompy robot! With hand-painted markings.

Hordes of cultists. The movement bases are a real time-saver.





The lascannons did a lot of damage.

My elite close combat squad flubbed their moment and got taken out.

The wolves ripped the cultists apart.

The spider chased the wolf up the side of the building.


The spider charged the knight but got squished underfoot.

My commanders scaled the building to attack the knight, but couldn't kill it.

This was our biggest battle yet, and it was a bit of a drain in the evening. But we played it to a satisfying conclusion, and got some big toys out.

Friday, 28 November 2025

Star Wars: Battle of Hoth

I didn't even try to resist this Commands & Colors ruleset for the Battle of Hoth, with little toy AT-ATs and snowspeeders. Speedpaints always help with these, and the bases are just sand, painted blue-grey and drybrushed white. The infantry are ~20mm.







The game comes with two branching campaigns of four games each, which is a great way to tie it all together. A game takes under 30 minutes, so a full campaign can be knocked out in an evening!


I threw everything I had at this unstoppable AT-AT,
but it lumbered through my lines and took out the orbital cannon.

Saturday, 22 November 2025

Fourteenth bloggiversary!

What did I think I'd get done in the last twelve months, and what did I get done?

I've started a Last War campaign, but haven't kept momentum due to conflicting projects. I'm still able to keep this going, and will.


I have been quite pleased with Grimdark Future, from One Page Rules. It's a very simple alternative ruleset for 40K, which really lets you have a quick and fun game. It's been great to have games between painted armies on a nice table. I had ambitions for a more formal campaign, but that fell by the wayside and we've just increased our army sizes for each battle.


Due to Grimdark Future, I leaned hard into my Red Corsairs. They're detailed and take a lot of time to paint. Sticking with the one project did lead to significant progress, and also allowed a sober look at how much I actually get painted. There are rumours of a new sculpt for Huron Blackheart, and I may treat myself if true.




I got a few Lamenters done as well. I was pretty happy with my Dreadnought. I have a few more to paint up, and may get them done soon.



The Tyranid swarm keeps growing, and I must hold off getting more until I paint what I have.


The Lord of the Rings still exerts a hold.

I've been playing several boardgames, some of which will get a post on here in the future.

I've enjoyed making battle reports, and there will be more to come. I'm torn between several of the Forbidden Psalm offspring- Norse myths, weird west, and cyberpunk/ AdMech in particular. I can see that my appetite is bigger than my grasp and hard choices will need to be made.

So, the general theme this year has been painting to build collections, and trying to work out where to concentrate effort. I predict the next twelve months will be the same.

Blogger is now far from the flashiest or most popular online sites, but it works for me. Thank you all for visiting and commenting. As usual, around this time of year my anticipation builds for the Analogue Challenge- see you there!

Friday, 7 November 2025

40K Nemesis Claw Kill Team

I really liked the models for the Nemesis Claw, so hunted them down to recruit them to my Red Corsairs. I've done some kitbashing and used some of their parts in other projects.

Ventrilokar. I love the 'banner'.

He's had better days. I used some purple shades.

Skinthief. I got cold feet/ restrained myself from adding gore.

Screecher.

Fearmonger.

Flamer. I think the laughing head works well here.

Rocket Launcher, with ammo dangling off his backpack.

Marines with bolters.
Skull-o-meter™: 59

Friday, 31 October 2025

40K Red Corsairs Havocs

Havocs are the Chaos Space Marine heavy weapons teams. They've got great sculpts and suitably imposing weapons. They're bulky, on 40mm bases.

Red Corsairs Havocs

Reaper Chaincannon

Autocannon

Lascannons

The Squad Leader is a great model, and I've kitbashed him with a new head and backpack to be the leader of my entire warband.


Mementos of past victories.

Skull-o-meter™: 28

I've been slowly making my way through my Red Corsairs. There comes a tipping point where the progress snowballs, the onerous grind is past, and they race to completion. So, more to come. I'm afraid I've got to touch up a few of my earlier marines to match my current standard and style...