Sunday, 15 December 2013

Boardgaming weekend!

New friends, new games! On Saturday nine (!) people met to play boardgames at a mate's place. I started with the relatively benign Dixit: Odyssey, a family-friendly word-picture-story-association game. I recommend 'Whimsical ambiguity' as a winning phrase.

I then got to play Discworld: Ankh-Morpork for the first time. You don't have to be a Pratchett fan, but it does enhance the experience. Ankh-Morpork is an area control game where up to four players take secret roles to spread their influence across... Ankh-Morpork. The hidden identities have sudden-death winning conditions, so it becomes a paranoid race. I spent time planning my moves to obtain my goals, stab the other players in the back, avoid being stabbed myself, and trying to keep my identity a secret. Suffice to say, I really enjoyed it and look forwards to playing more.

In the first game, I was Lord Vetinari, and had to spread my agents across nine of the twelve districts. Unfortunately, Lord Rust attained his goal of dominating four areas first. Dragon King of Arms and Chrysoprase didn't go so well.
Vetinari (blue) loses to Rust (yellow)

We enjoyed it so much we played again: this time I was Lord Rust, but Vetinari was able to claim a win despite everyone's combined efforts! Great fun, surprisingly quick, highly recommended! No photos of the second game, unfortunately.
"Don't let me detain you."

I then had a quick game of Zombie Dice, a push-your-luck dice-rolling game. I came a close second with thirteen brains to the winning zombie's fourteen.

Finally, we all did two laps of Formula D (well, some of us crashed in the first lap...). There was a lot of good-humoured sledging, and I was able to coast it in through the pack for a comfortable win. Champagne driving! The only thing I dislike about this game is player elimination.
On the starting grid. Barks in green with orange spoiler.
Barks in the middle of the pack in the first corner
Second lap: Barks takes the lead
Barks wins!
On Sunday I played Tsuro for the first time. This is an elegant, fast and aesthetically pleasing tile-laying pathway game. We cracked out four games easily in under an hour.

Tsuro: My blue rock runs out of world!
Then I played Ticket to Ride: Europe. This was the first time I'd played this 'for real', having previously only played the iOS version. A timeless game, which I lost!

Finally, I tried King of Tokyo, a dice rolling game which had been mentioned to me after having played Zombie Dice. We only played with two players, and I won it very fast and a little too easily. I'd be interested to see how this goes with more players.

Every game I played this weekend was a first for me, except for Formula D, at which I had my first win. It's been a while since I've played a proper tabletop miniatures game (does X-Wing count?); I'm losing my wargaming cred...

In-game pics by me, all others via Google Images.


  1. I have to admit the Discworld game has me intrigued it looks and sounds like fun

    1. I thought it was going to be fairly good, but it turned out to be better! Highly recommended.

    2. Likewise, I could be interested in the Diskworld game, may have to check that out. I did get the GURPS Diskworld RPG books a long time ago but never got into it... never seem to have the time for RPGs despite liking the idea of them... ;-)

    3. Give it a try if you get a chance!

      I'm keen to try the new Discworld Witches game as well.

  2. I dunno if you're losing cred, I think it's something we go through. I'm going through a board game voyeur phase lately. Sometimes it just fun to chuck something out that works straight up and everything is structured.

    Oh, and King of Tokyo is infinitely better with even just 3 players. You really need that damage being distributed around multiple players. It makes the decision to bale out so important. I'm really hoping Santa brings me that game in a few days :)

    1. And keep this one in mind for a winning phrase too,"Indolent lethargy". I will keep Whimsical Ambiguity handy if that's OK

    2. "Sometimes it just fun to chuck something out that works straight up and everything is structured."

      I know what you mean.